UI
User interface, see RedOnion.UI
Types:
Color: Color - UnityEngine.ColorWindow: Window - Window - all elements must belong to some window.SceneFlags: SceneFlags - Scene flags for limiting life-span of windows when switching scenes.Anchors: Anchors - Anchors for specifying where to place elements (fill, center, …)Padding: Padding - Padding - empty space inside an element / around contained elements.Layout: Layout - Layout - horizontal/verticalLayoutPadding: LayoutPadding - LayoutPadding - Padding + SpacingTextAnchor: TextAnchor - Text anchors/positioning for e.g.UI.Label. (UnityEngine)FontStyle: FontStyle - Font style for e.g.UI.Label. (UnityEngine)Element: Element - Element - base class for all elements/controls.Panel: Panel - Content panel (a box to hold other elements, manages layout).Label: Label - Line of textButton: Button - Clickable button (or toggle-button).Toggle: Toggle - [WIP] Toggle - experimental. WIPTextBox: TextBox - Line of editable text (or multi-line text editor).Image: Image - Image / Icon.ImageType: Type - UnityEngine.UI.Image.TypeScrollBox: ScrollBox - [WIP] Scrollable panel.Scrollbar: Scrollbar - [WIP] Scroll bar / slider.